05-02-2014, 06:05 AM
(05-02-2014, 05:04 AM)madjosh link Wrote:let me know if im taking this off track cid but the intention of your thread was to get people actually playing ragnarok and hard mode again. at the moment all that is played is normal mode which was far from the case two patches ago. whether people like it or not i believe that the that the lack of runs happening stems not from loots alone (or lack off) but also the the recent crusade the devs have taken against kitting. i remember the days of old when one man on a first defence server of ragnarok could start an entire run. whether the team had high tech gear or not didn't matter because they knew that on first defence it was all about player skill and less about material wealth. then oddly after a small team completed odin successfully the map was nerfed...BIG TIME. sure 3 men should not be able to beat odin. but it happened and they did not gltich etc to obtain that achievement. i believe and feel free to disagree etc but it feels like the devs weren't happy that someone had reached the level where they had become so good at something that they had successfully beaten odin with a method of their own...and we all paid for it. you cannot deny the decrease in public runs on hard and rag modes since the nerf of first defence and i believe that in order to bring back a large portion of the player base (who played to kite and test their own skills rather than sit behind a shield wall aimlessly clicking a button for 2-4 hours). if first defence or a map that allowed kitting to a degree was reincorporated into the rotation i would bet my ass that runs would increase and many players would return to test their skills. a team should not be forced to play commando shield wall with slashers if they do not want to...it's a game people want to play a role that they enjoy not one that is forced in order to be successful. if you agree or disagree send me a pm why or why not and i may make a thread about it...sorry cid if this is a bit off track but i feel it is relevant to you plea regarding more public runs on harder difficulties.
I think the anti kiting stance the devs take only helps destroy the mod, but ha ho thats life. Sometimes the servers are very quiet so a player has no choice other than kiting. What harm does it do to the mod to have a few kiting maps? I loved handes retreat when first released, had some great runs kiting with 3-4 players, same on first defense had great runs on that map too, imo kiting offers something different to the mod which the Devs fail to see?
Also the time factor of playing Ragnarok would greatly be reduced if a lot of ranged bots were removed, not only would this speed things up, it would also make playing commando less boring imo. And do ranged units make it harder? Its not hard for a skilled player to wipe a whole ranged wave solo is it?