05-02-2014, 11:08 PM
(05-02-2014, 04:48 PM)Brego link Wrote:One way to do it could be to remove deployables and have maps designet for each mode with already placed destructable props placed throughout the map, so if you go to the spot at the end right away, you wouldnt make it to the last wave as the last defense would be destroyed if it were to be used vs all the waves.. Something along those lines :p Would make the maps more interactive.
Hmm, maybe make cades only deployable on certain spots for limited amount of times? That way players would be forced to use shittier spots for earlier waves (placed forward) and gradually fall back to better spots as you get further.
I doubt mobile shieldwalls will become viable alternative to cading, unless shield coverage gets increased to ridiculous level, since pretty much every time I saw it done it ended up in slashers getting shot in the face despite being covered with shields (especially on uneven terrain).