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Infantry Guide [Updated January 30, 2012]
#1
FOREWORD
Please refer to Marcoux's guide for information regarding class progression: http://forum.nordinvasion.com/index.php?...469.0.html

TACTICS
The most important thing for full infantry players to do is to learn how to form a shield line. You can be horrible at Mount and Blade, have no skills at blocking or attacking, and still be a benefit to your team! Shield lines are effective because having shields on both sides of you makes it so that enemies can only effectively hit you with overheads or thrusts. Since you know this, but bot's don't, you can abuse it by spamming overheads. Here are the rules to making an effective shield line.
1. Don't be an idiot -- keep your shield up if all the bots seem to have decided they want you dead. Allow your allies to take the heat off you by killing the enemies. You won't get many kills, but at least you'll be alive (and will probably earn a load of assist XP).
2. Do not run out of position. Don't go left. Don't go right. Moving in a direction other than forwards or backwards will only serve to make your allies friendly fire themselves, which means fewer kills per second, which in turn means you accrue more damage on your shield.
3. Pick up dropped shields if yours is losing its quality. You'll find plenty of huscarls shields later on anyway.
4. Medics are also very good at maintaining shield lines with heals so help some friends (perhaps archers) get their medic boxes, or become a medic yourself (though you currently cannot heal yourself).
5. If you notice all the bots converging on one side of the shield line, move in a way that angles you to be closer to the enemy, but still capable of preventing leaks. If you move together with the shield line, it will become a curve.
6. Sometimes, it's a better idea to advance, especially against enemies with long two-handed weapons (e.g. berserkers, zweihanders). The reason for this is that their attacks do little or no damage if they are unable to execute a full swing, thus saving both shield health and possibly your life. It isn't guaranteed that you will live, but you may decrease casualties. Block swings for allies so that they may kill the enemy. Walls also block swings.
7. You can have dedicated attackers standing between and slightly behind two people who are forming the shield line. Shielders just need to hold their shields up while that person spams overheads with a weapon that has crushthrough or long reach. This is the best way to utilize a shield line.

Feinting
Feinting is a very important skill to have as infantry. Feinting involves a fake attack followed by a real attack. Since we're facing bots you don't even have to feint in one direction and then attack in an opposite direction. 60% of the time, it works every time.
3 Step Guide to feinting:
1. Swing.
2. Before your swing hits anything, block.
3. Swing again.
Why this works: Bots will drop their guard and try to attack you because they attack after they block, but their attack will not come as fast as yours (generally).


GENERAL TIPS

CLASS PROGRESSION

Refer to the infantry class progression chart created by Marcoux.
http://forum.nordinvasion.com/index.php?...469.0.html

Also, I would like to ask our fellow infantry players to help fill out Helvictus' weapon and armor progression. http://forum.nordinvasion.com/index.php?...502.0.html


EQUIPMENT



SUMMARY
ba da bing ba da BAN! -Hypernoma
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Infantry Guide [Updated January 30, 2012] - by clickeverywhere - 02-12-2011, 04:57 AM



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