23-03-2012, 09:15 PM
(This post was last modified: 23-03-2012, 09:26 PM by Makagulfazel.)
Yeah, vanity armor is probably the most impractical option. Implementation would probably be a pain in the ass, if at all possible. We were just racking our brains trying to think of ways to have the mod take gold away from players, rather than shuffling it around among the players constantly.
We also thought of the possible implementation of very expensive one-time potions(to instantaneously heal oneself) or resurrection charms(to automatically resurrect upon death). I haven't seen one-use times before, though, so thought that might be a troublesome implementation too. Also, you'd be ham-stringing yourself if those items took up a slot, since the medic/surgeon kits would be much better bang for your buck.
I dunno.. Just throwing some stuff out there. The auction hall 5% cut, house fees, and shrine costs are good starts.
EDIT:
Oops, to hit up on some things:
We wouldn't be expecting more armor models. Say you have a banded mail and a coat of plates - you use the coat of plates but have the banded mail as your vanity armor. Still, trouble with implementation, but would be a nice way to drain some extra gold out of players' coffers.
As far as the weapons go, it's still a player driven market. Collect materials -> Craft -> Sell in auction hall or keep or whatever. We're talking about ways to get rid of player gold, which would be to sell maybe slightly worse legendary-esque items through the marketplace at extraordinary prices.
We also thought of the possible implementation of very expensive one-time potions(to instantaneously heal oneself) or resurrection charms(to automatically resurrect upon death). I haven't seen one-use times before, though, so thought that might be a troublesome implementation too. Also, you'd be ham-stringing yourself if those items took up a slot, since the medic/surgeon kits would be much better bang for your buck.
I dunno.. Just throwing some stuff out there. The auction hall 5% cut, house fees, and shrine costs are good starts.
EDIT:
Oops, to hit up on some things:
We wouldn't be expecting more armor models. Say you have a banded mail and a coat of plates - you use the coat of plates but have the banded mail as your vanity armor. Still, trouble with implementation, but would be a nice way to drain some extra gold out of players' coffers.
As far as the weapons go, it's still a player driven market. Collect materials -> Craft -> Sell in auction hall or keep or whatever. We're talking about ways to get rid of player gold, which would be to sell maybe slightly worse legendary-esque items through the marketplace at extraordinary prices.
worthless_Walter_Sobchak You're out of your element