20-03-2014, 06:01 AM
Ah ofc , i can help you out in this serious matter of you arguing with your friend and totally not just want to know drop-rates. Here we go :
Works for every Mode : Each boss begins with a chance of 0.000001 Percent chance per player, which is raise by each player about 0.000007 Percent .Each boss following after the first boss raises the chance per dropping by 5 percent, with 5 bosses total that means the end-boss has a total chance of (0.000001 * (0.000007 * 16) *(25\100)) : 16 (with 16 players) .Than you have the random factor which means all numeric values are randomized by 1 to 1000000, which makes all the stuff a bit unpredictable.
Works for every Mode : Each boss begins with a chance of 0.000001 Percent chance per player, which is raise by each player about 0.000007 Percent .Each boss following after the first boss raises the chance per dropping by 5 percent, with 5 bosses total that means the end-boss has a total chance of (0.000001 * (0.000007 * 16) *(25\100)) : 16 (with 16 players) .Than you have the random factor which means all numeric values are randomized by 1 to 1000000, which makes all the stuff a bit unpredictable.
Wusel @ Omnia