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Rarity Percentage!
#2
Ah ofc , i can help you out in this serious matter of you arguing with your friend and totally not just want to know drop-rates. Here we go :

Works for every Mode : Each boss begins with a chance of 0.000001 Percent chance per player, which is raise by each player about 0.000007 Percent .Each boss following after the first boss raises the chance per dropping by 5 percent, with 5 bosses total that means the end-boss has a total chance of (0.000001 * (0.000007 * 16) *(25\100)) : 16  (with 16 players) .Than you have the random factor which means all numeric values are randomized by 1 to 1000000, which makes all the stuff a bit unpredictable.
Wusel @ Omnia
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Messages In This Thread
Rarity Percentage! - by Kubera - 20-03-2014, 03:53 AM
Re: Rarity Percentage! - by Lost_Legend - 20-03-2014, 06:01 AM
Re: Rarity Percentage! - by Winter - 20-03-2014, 06:12 AM
Re: Rarity Percentage! - by Deerheart - 20-03-2014, 03:21 PM
Re: Rarity Percentage! - by Kubera - 20-03-2014, 04:03 PM
Re: Rarity Percentage! - by Maroon - 20-03-2014, 11:41 AM
Re: Rarity Percentage! - by Darkfire6 - 20-03-2014, 01:08 PM



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