30-03-2014, 05:17 PM
All this talk about kiting being a really skillful activity is amusing.
Kiting should be kept in, just increase ammo weight around 10 times so people can either kite extremely slowly or kite with only 1 stack of ammo, which would make kiting unprofitable due to frequent shrine visits (ofcourse, that would mean nerfing archers quiver size to some not-so-ridiculous values). That way people who kite for fun get a bit of a challenge and it'll stop being the only way to make decent amount of money.
The first defence wasn't perfect map, it was just hillariously unbalanced map. Due to bots coming only from 1 direction, getting stuck on ladders, ranged bots rarely using the ladders, nice running circle and perfect enfilading fire spot. I've seen entire entranced berserker waves range-spammed to death on TFD while being kept back by 1 normal barricade. Sure, it was fun, but by no means balanced.
Kiting should be kept in, just increase ammo weight around 10 times so people can either kite extremely slowly or kite with only 1 stack of ammo, which would make kiting unprofitable due to frequent shrine visits (ofcourse, that would mean nerfing archers quiver size to some not-so-ridiculous values). That way people who kite for fun get a bit of a challenge and it'll stop being the only way to make decent amount of money.
The first defence wasn't perfect map, it was just hillariously unbalanced map. Due to bots coming only from 1 direction, getting stuck on ladders, ranged bots rarely using the ladders, nice running circle and perfect enfilading fire spot. I've seen entire entranced berserker waves range-spammed to death on TFD while being kept back by 1 normal barricade. Sure, it was fun, but by no means balanced.