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Foraging Quests
#13
(07-04-2012, 05:56 PM)Perception link Wrote: [quote author=Hande link=topic=2484.msg20973#msg20973 date=1333815895]
I think this is good idea BUT this can lead to lot's of problems.
Example forage in locked server when there is only one peasant bot alive who can't hurt you.

You dont need a locked server for this, I can easily do it at Official NI server...
[/quote]

But what Hande means is, on a locked server, you can change the map to the one of your like - On the official servers, you can't spam that map, and on official servers, you can't continue foraging forever, cause if people joins, you have to stop. ( Else, you'll get reported for delaying ) . On a locked server, you can make sure nobody joins.

New quests are good ideas, and this one seems cool, but the problems that follow this quest are too risky.
If this quest was to become ideal, the flowers would have to be added to kill-loot, and that is not ideal imho.
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Messages In This Thread
Foraging Quests - by Holo33 - 06-04-2012, 10:47 PM
Re: Foraging Quests - by Kriegstofu - 06-04-2012, 10:58 PM
Re: Foraging Quests - by YuriTheRed - 07-04-2012, 05:09 AM
Re: Foraging Quests - by Jarold - 07-04-2012, 10:25 AM
Re: Foraging Quests - by DC Pro The Terminator - 07-04-2012, 11:35 AM
Re: Foraging Quests - by YuriTheRed - 07-04-2012, 11:38 AM
Re: Foraging Quests - by DC Pro The Terminator - 07-04-2012, 11:40 AM
Re: Foraging Quests - by Hande - 07-04-2012, 04:24 PM
Re: Foraging Quests - by YuriTheRed - 07-04-2012, 05:43 PM
Re: Foraging Quests - by Holo33 - 07-04-2012, 05:48 PM
Re: Foraging Quests - by DC Pro The Terminator - 07-04-2012, 05:53 PM
Re: Foraging Quests - by Perception - 07-04-2012, 05:56 PM
Re: Foraging Quests - by xFirestormx - 22-04-2012, 01:16 AM
Re: Foraging Quests - by DC Pro The Terminator - 22-04-2012, 01:44 PM
Re: Foraging Quests - by Filthy The Kid - 16-04-2012, 07:26 AM



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