16-04-2014, 04:54 PM
Some "not quite as radical" changes that could be made:
1. Remove medic and engineer support class and allow players to equip whatever support item they want based on a tier system like riding class. Newer players are likely uncertain about which support is best for them. Currently it's a huge investment of both XP and gold to actually get a decent support item at every tier. If you ever plan to respec, that's a ton of XP spent on support classes down the drain. If you decide you don't like your support class, you do a full character respec. Some of the indecision/unwillingness to invest can be alleviated by removing the option altogether.
2. Have a separate support class respec as has been previously requested.
3. Change the support tier needed for SHC as per Winter's suggestion.
4. Increasing the requirements for Ragnarok mode.
If one or more of these options were implemented, I think we'd see more time spent in hard mode with players who are properly geared.
1. Remove medic and engineer support class and allow players to equip whatever support item they want based on a tier system like riding class. Newer players are likely uncertain about which support is best for them. Currently it's a huge investment of both XP and gold to actually get a decent support item at every tier. If you ever plan to respec, that's a ton of XP spent on support classes down the drain. If you decide you don't like your support class, you do a full character respec. Some of the indecision/unwillingness to invest can be alleviated by removing the option altogether.
2. Have a separate support class respec as has been previously requested.
3. Change the support tier needed for SHC as per Winter's suggestion.
4. Increasing the requirements for Ragnarok mode.
If one or more of these options were implemented, I think we'd see more time spent in hard mode with players who are properly geared.
ba da bing ba da BAN! -Hypernoma