16-04-2014, 08:19 AM
A fun idea. Sounds like the siege mode in native. I don't think limited respawns will be necessary. Just add a 30 second respawn timer or something. If players die too often the objectives will be undefended, leading to certain defeat regardless of how many lives the defenders have. Since the bots will likely vastly outnumber the players, bot stats should not be as insane as they are in late waves of hard or rag mode but they should be able to chip away slowly and surely at even the most well-armored players. Ammo supplies/refill times should also be reconsidered in a game mode like this because of the constant stream of Nords.
Cutting down endless waves of Nord trash sounds like a good time to me. I like the idea of a game mode that doesn't require 2 hours to complete.
Some questions:
How will the difficulty of the game-mode increase as the timer runs down?
What kind of reward system will be in place for completing the objective? Will there be bosses to kill? Drops to find?
How many players will play together in this mode?
How will the number of bots spawning change as the number of players in the server increases? Will they spawn from more spawn points?
Will there be multiple objectives for the players to defend, or only one ultimate objective? Will this differ depending on the map? On the mode? What if the players successfully defend every objective? Will there be a greater reward?
Cutting down endless waves of Nord trash sounds like a good time to me. I like the idea of a game mode that doesn't require 2 hours to complete.
Some questions:
How will the difficulty of the game-mode increase as the timer runs down?
What kind of reward system will be in place for completing the objective? Will there be bosses to kill? Drops to find?
How many players will play together in this mode?
How will the number of bots spawning change as the number of players in the server increases? Will they spawn from more spawn points?
Will there be multiple objectives for the players to defend, or only one ultimate objective? Will this differ depending on the map? On the mode? What if the players successfully defend every objective? Will there be a greater reward?
ba da bing ba da BAN! -Hypernoma