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New Gametype Idea
#10
Well I could offer some suggestions for how the n.o.r.d(need the periods so auto-correct doesn't rape my grammar) spawns would work. There would need to be several points of defense, one for each boss. At the end of the allotted time to defend, a boss and his wave would spawn in regardless of the remaining enemies. The defendable points would range in difficulty to defend based upon the boss that will be faced next. Higher wave means easier to defend lower waves means harder to defend becAuse of the increased difficulty of the enemies. The time to defend each location  would increase as the game goes on. I don't like the idea of spending money to repair a gate, maybe just make it take several minutes at a time. All enemy weapons are equipable and the ammo and health refills take a minute each to keep you as weak as possible and present a further challenge that is very realistic in that a normal castle doesn't have infinite supplies and it may take some time to scavenge what is needed. Make the same amount of enemies spawn regardless of the people. An enemy wouldn't be merciful and send a hundredth of his army just because we couldn't muster enough men making it very important to have a team there to support you. With removal of support items I'd request that all bots from Prince up not have crush through but instead an area of effect like Thor has currently and an extremely high speed. These weapons of course being non-usable. That's my input.
StuStu-All I'll say buddy is Arbilest or however it's spelt, crafting price means nothing in NI, if you are a long time player you should know that yourself, I'm done arguing with someone who's naive as ****
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Messages In This Thread
New Gametype Idea - by Suns - 16-04-2014, 05:35 AM
Re: New Gametype Idea - by Winter - 16-04-2014, 05:46 AM
Re: New Gametype Idea - by greekdragonkdl - 16-04-2014, 05:50 AM
Re: New Gametype Idea - by Suns - 16-04-2014, 06:17 AM
Re: New Gametype Idea - by clickeverywhere - 16-04-2014, 08:19 AM
Re: New Gametype Idea - by slayer - 16-04-2014, 12:56 PM
Re: New Gametype Idea - by Maroon - 16-04-2014, 01:20 PM
Re: New Gametype Idea - by slayer - 16-04-2014, 01:39 PM
Re: New Gametype Idea - by Suns - 16-04-2014, 03:41 PM
Re: New Gametype Idea - by happymonkey99 - 16-04-2014, 04:20 PM
Re: New Gametype Idea - by BlackSniper - 16-04-2014, 04:24 PM
Re: New Gametype Idea - by Suns - 16-04-2014, 05:00 PM
Re: New Gametype Idea - by clickeverywhere - 16-04-2014, 05:52 PM
Re: New Gametype Idea - by happymonkey99 - 16-04-2014, 07:05 PM
Re: New Gametype Idea - by Suns - 16-04-2014, 10:07 PM



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