23-07-2014, 03:59 AM
I also can typically solo to/past assassins on legionnaire. I also end up in the top 3 positions of hard and rag games next to experienced zweihanders. So yes, I am one of those people who thinks that the class is good and most people don't understand how to use them. Also, as for 1h weapons being a joke, with 240 1h and 57c (could use 60 or really any other number if you can handle that better), you will put out higher dps than a zweihander (225 2h) with an equal damage weapon. "But oooh I can't reach with 1h weapons they are sooo bad!" you might say. Well get out of the cades and get some skill in melee. You will get plenty of kills if you have some ability. Maybe legionnaire is only for players who are actually skilled? I'm not too sure on that yet but with people convinced it's such a bad class, I'm a bit unsure as to how I get so many kills, shield effectively, and help teams win.
As a note to anyone who thinks 1h skill and weapons are "garbage," have you ever heard of a moving shield wall? It is a pretty common tactic in hard/rag runs and the ability to properly use 1h weapons and put out damage with them is very important.
Polearms? No thanks. If I wanted to use those I would have made a skirmisher.
Only things I can see that are both quick and needed:
Increase 1h skill to make it leaps and bounds ahead of other commandos; perhaps 260'ish
or
Buff throwing skill so that it is possible to use the throwing effectively. 200'ish throwing with 6 power throw would put legionnaires in a position where they are not as good at throwing as a skirmisher but are still able to effectively use the ability as it seems to be intended - to break shields, weaken enemies, and perhaps kill a few before engaging in melee where the 1h skill allows you to quickly dispatch the rest.
Not trying to beat a dead horse here but I see no reason why either one of these options could not be implemented. Every person ( especially those who don't/haven't played as the class :-\ ) seems to agree that legionnaire needs something to balance it a bit better with the others.
As a note to anyone who thinks 1h skill and weapons are "garbage," have you ever heard of a moving shield wall? It is a pretty common tactic in hard/rag runs and the ability to properly use 1h weapons and put out damage with them is very important.
Polearms? No thanks. If I wanted to use those I would have made a skirmisher.
Only things I can see that are both quick and needed:
Increase 1h skill to make it leaps and bounds ahead of other commandos; perhaps 260'ish
or
Buff throwing skill so that it is possible to use the throwing effectively. 200'ish throwing with 6 power throw would put legionnaires in a position where they are not as good at throwing as a skirmisher but are still able to effectively use the ability as it seems to be intended - to break shields, weaken enemies, and perhaps kill a few before engaging in melee where the 1h skill allows you to quickly dispatch the rest.
Not trying to beat a dead horse here but I see no reason why either one of these options could not be implemented. Every person ( especially those who don't/haven't played as the class :-\ ) seems to agree that legionnaire needs something to balance it a bit better with the others.