04-08-2014, 06:37 PM
I don't think the point of the halberdier was to make a class that could throw well, slash well and tank damage like a Commando can, that's just not very well balanced. Just taking a nord ranger, the difference in damage with 60 vs. 64 armor isn't that high, you're correct on that. However, that's true for every hero class except Royal guard(which probably deserves a nerf). Take Zweihander for example, it gains a bunch of different looking Fearsome's for head armor, a slightly less heavy halfplate, a minimally stronger 2handed for slashing(even worse than the difference between halberdier/pikeman armor) and a worse stat boost than halberdier, but no one would call that underwhelming. It is, but that's another topic.
Halberdier could probably use a buff because no one likes it, if that's the case it'd be better to just lower the weight gain on its armors or make all of its unique armors get +2 body/+1 leg, maybe some of them give a buff to head armor or something too. That would set the maximum body at 66 and with a lower weight penalty it might be viewed as something other than garbage. I don't think it would be fixed and made desirable by giving it access to a rare and expensive legendary that most people won't own and won't benefit from. It'd be cool to see them wear studded though.
Halberdier could probably use a buff because no one likes it, if that's the case it'd be better to just lower the weight gain on its armors or make all of its unique armors get +2 body/+1 leg, maybe some of them give a buff to head armor or something too. That would set the maximum body at 66 and with a lower weight penalty it might be viewed as something other than garbage. I don't think it would be fixed and made desirable by giving it access to a rare and expensive legendary that most people won't own and won't benefit from. It'd be cool to see them wear studded though.