07-04-2012, 02:03 AM
I just wanted to second what Jay Nova said about armor for Snipers and I do know the crafted stuff will be rebalanced. But a straight sniper as I currently play is pants in melee combat, I'm fairly happy with the Strange Armor stats but was tired of the look (wot NI fashion?) before the patch and I bought scale. I could, but didn't use Highlander and as Jay said we'd all look the same. So if we could have a selection of armors at around where we are with Strange stats wise I'll take that, as I understand the need to differentiate between classes.
Where I'd disagree with Jay is rate of fire and damage with bow fire as a sniper, I'm fine with that as is but as I posted way back, the range reduction is more a pain, hey the name's sniper, which I would argue implies some range.
From Wikipedia (so it must be true) "A sniper is a highly trained marksman who operates in one to two man teams which maintain close visual contact with the enemy and engages targets from concealed positions or physical distances exceeding the detection capabilities of the enemy personnel, without being detected."
Where I'd disagree with Jay is rate of fire and damage with bow fire as a sniper, I'm fine with that as is but as I posted way back, the range reduction is more a pain, hey the name's sniper, which I would argue implies some range.
From Wikipedia (so it must be true) "A sniper is a highly trained marksman who operates in one to two man teams which maintain close visual contact with the enemy and engages targets from concealed positions or physical distances exceeding the detection capabilities of the enemy personnel, without being detected."