07-04-2012, 08:56 PM
Personally I feel that the problem with playing as a sniper after the nerf is dealing with the large amount of AI archers that come in later waves and in general in hardmode. Dealing with melee bots isn't really an issue, we just wait till they get closer before firing. But archers on the other hand if we left them get into firing distance without thinning them out there's just too many to handle especially when there is a 10-15% chance that our headshot can miss. While 10-15% might not seem like much it makes a difference you have to think about how the AI can score a ridiculous amount of headshots. But thats just how I feel about the sniper nerf.
On another note, I feel that skirmisher armour is really weak and somewhat over priced for the first two tiers of the class. At T2 the best armour I've seen for the class is rated at 22 body, and 12 leg at the cost of 3.5k. A leather jerkin can be bought for 300-500, usable at T1 archer and infantry, offers 24 body and 10 leg.
On another note, I feel that skirmisher armour is really weak and somewhat over priced for the first two tiers of the class. At T2 the best armour I've seen for the class is rated at 22 body, and 12 leg at the cost of 3.5k. A leather jerkin can be bought for 300-500, usable at T1 archer and infantry, offers 24 body and 10 leg.