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House Complexity
#1
This feature briefly came to me the other day, however I thought it might be worth posting it on the forums.

I was thinking along the lines that houses could possibly have some sort of Armory. This would help house leaders and Captains sort out what items can be borrowed to whom and how long that person has burrowed the item. The leaders and Captains could decide when and how long an item is to be borrowed out and if possible the item could immediately be returned when the timer runs out. The armory would also be a great place to store materials for a potential house project, for the less rich houses, say they want to pool their resources to craft something that none of them could individually afford. An example of this would be, my house would like to pool its resources for a lvl 10 house crafting Attacker shield, yet none of us can afford it individually, so those with certains ranks (possibly Sgts and above) have the ability to drop their materials into the armory for the benefit of the house.

My second idea was that if possible, the house bank could be access by the leader. This would be INCREDIBLY helpful because if you have a large sum of gold that could be used to buy something for the good of the house such as an SHC.


I am aware that these features would not really affect richer houses, as they do not need pooled efforts to get any high level gear, as most of them have been playing it long enough to craft their own gear. I have posted this idea because I feel it would add greater depth, gameplay and teamwork within houses

I am interested to see what others would think of this idea, this post may be edited if I have additional detail to add about this potential idea/feature.
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Messages In This Thread
House Complexity - by MOV_Tacostrom - 29-09-2014, 04:56 AM
Re: House Complexity - by Barristan - 29-09-2014, 05:04 AM
Re: House Complexity - by slayer - 29-09-2014, 05:13 AM
Re: House Complexity - by MOV_Tacostrom - 29-09-2014, 06:52 AM
Re: House Complexity - by slayer - 29-09-2014, 07:29 AM
Re: House Complexity - by Maroon - 29-09-2014, 07:32 AM
Re: House Complexity - by slayer - 29-09-2014, 07:35 AM
Re: House Complexity - by Maroon - 29-09-2014, 07:40 AM
Re: House Complexity - by slayer - 29-09-2014, 07:45 AM
Re: House Complexity - by Barristan - 29-09-2014, 10:16 AM
Re: House Complexity - by Xen - 29-09-2014, 11:19 AM
Re: House Complexity - by Barristan - 29-09-2014, 12:14 PM
Re: House Complexity - by Xen - 29-09-2014, 12:58 PM
Re: House Complexity - by Hypernoma - 29-09-2014, 05:49 PM
Re: House Complexity - by slayer - 29-09-2014, 05:52 PM
Re: House Complexity - by TheBaker - 30-09-2014, 07:02 AM



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