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House Complexity
#11
(29-09-2014, 10:16 AM)Barristan link Wrote: We actually already track every item and transaction so its certainly possible. We will consider it. No promises though, we have a lot to implement at the moment.
Wouldn't it be easier if its a "House Armory" trade where it automatically sends and accepts a tradeback? Then make it so that if items are in a trade and the trade is accepted the item can't be sold in the marketplace or auction hall.

Then after you could implement timed loaning etc.
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"time is money jaja and loot" - Blame
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Messages In This Thread
House Complexity - by MOV_Tacostrom - 29-09-2014, 04:56 AM
Re: House Complexity - by Barristan - 29-09-2014, 05:04 AM
Re: House Complexity - by slayer - 29-09-2014, 05:13 AM
Re: House Complexity - by MOV_Tacostrom - 29-09-2014, 06:52 AM
Re: House Complexity - by slayer - 29-09-2014, 07:29 AM
Re: House Complexity - by Maroon - 29-09-2014, 07:32 AM
Re: House Complexity - by slayer - 29-09-2014, 07:35 AM
Re: House Complexity - by Maroon - 29-09-2014, 07:40 AM
Re: House Complexity - by slayer - 29-09-2014, 07:45 AM
Re: House Complexity - by Barristan - 29-09-2014, 10:16 AM
Re: House Complexity - by Xen - 29-09-2014, 11:19 AM
Re: House Complexity - by Barristan - 29-09-2014, 12:14 PM
Re: House Complexity - by Xen - 29-09-2014, 12:58 PM
Re: House Complexity - by Hypernoma - 29-09-2014, 05:49 PM
Re: House Complexity - by slayer - 29-09-2014, 05:52 PM
Re: House Complexity - by TheBaker - 30-09-2014, 07:02 AM



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