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Item enhancements
#4
(01-10-2014, 04:48 PM)Usain Bolt link Wrote:I was thinking about those high-end craftable and lootable pieces of equipment. They are powerful and very expensive items, that are also somewhat of a show-off, a true indicator of its owner's wealth. Consider how great it would be if those items could be individualized even further, to make them more unique.
Here are my ideas:

1) Craftable enhancements that would slightly change stats and look of a given item. Let's take random Bidenhander for an example. Imagine you could spend 1 or 2 mil worth of loot to change its colour variation, add 1 speed, 1 cut and 5% armor piercing. Or to improve imperial armor to give it +5% dmg AoE buff for teammates (and some changes to how it looks). Or 3 mil to add small knockdown chance to dragon breath (and make different colour scheme). You get the idea.

2) Option for donators to name 1 item they have to create something special like  X's Sword of Impending Doom or Y's Nordbane, with no stat changes.


Because of how resource-taking this would possibly be it could be limited to very rare/expensive items only. My aim is not to make OP items even more OP, but to make awesome items also unique.
Cheers.
Sounds acutally pretty interesting, but a negative point of this suggestion is that you can improve your Bidenhander for example so far that it might be better than a Durendal in somme details for example.
But I do like the thing about that you can add some small details like add a few golden parts to the blue Imperial, but that would be so much work for the Devs I think if you want to change the colour of a weapon :/
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Messages In This Thread
Item enhancements - by Horus - 01-10-2014, 04:48 PM
Re: Item enhancements - by slayer - 01-10-2014, 05:29 PM
Re: Item enhancements - by Leberkass - 01-10-2014, 06:22 PM
Re: Item enhancements - by Mr.Peso - 01-10-2014, 06:32 PM
Re: Item enhancements - by JerrePrawnfield - 01-10-2014, 09:19 PM
Re: Item enhancements - by Barristan - 01-10-2014, 11:55 PM
Re: Item enhancements - by Mr.Peso - 01-10-2014, 05:17 PM



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