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Client Release 0.4.2 - They're here!
#49
New Warband patch! Copied from Steam news:

Version 1.150 Changelog:
- In multiplayer, Khergit troop stats have been rebalanced to make them more viable.
- Maximum number of players in a multiplayer match has been changed to 200.
- Usernames in multiplayer games can now have special characters.  8)
- Random rain and fog amounts have been removed in multiplayer. All players now see the same weather.  ;D
- Lots of new operations, flags and trigger types have been added for the benefit of modders.
- New parameters have been added to module.ini for modders, including new order system usage and crouching.
- Support for game controllers has been improved.
- Troop AI for selecting alternative weapon mode has been added.
- Troop AI blunt weapon usage has been fixed.
- Troop AI for distant targeting has been fixed.  :o
- In multiplayer server filtering, "Compatible with version" checkbox has been renamed as "Compatible with module" and now it checks for both module and its version.
- Core resource files and shader files have been made modifiable.
- Face generator system now supports multiple meshes to apply deforms.  :o
- Volume and priority have been balanced for sounds.
- Playing sounds from hard drive option has been added for module system.
- Memory usage for resources and navigation meshes have been reduced.
- Network data priority values have been updated.
- Several crash-to-desktop bug fixes.  8)
- Minor translation fixes.
- Various other bug fixes.

Edit: oops! Sorry! I've just seen the other thread in the M&B section.  :Smile


Messages In This Thread
Re: Client Release 0.4.2 - They're here! - by Ryu - 09-04-2012, 06:39 PM
Re: Client Release 0.4.2 - They're here! - by Bilbo - 09-04-2012, 09:49 PM
Re: Client Release 0.4.2 - They're here! - by Bilbo - 09-04-2012, 10:07 PM
Re: Client Release 0.4.2 - They're here! - by Bilbo - 10-04-2012, 06:12 PM
Re: Client Release 0.4.2 - They're here! - by Mikelon - 18-04-2012, 07:50 PM



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