09-01-2015, 10:25 PM
(09-01-2015, 10:21 PM)Winter link Wrote: Uncrafting has never been and most likely will never be something we want introduced for two main reasons. The first is that we want players to sell their items instead of just turning them back into materials. When players sell their items to lower tier players, it is pretty much always for cheaper than the crafting cost. In this way, players are able to access items at lower wealth. Instead of players using materials to make an item, then turning the item directly back into materials, they need to find someone else to sell the item to for gold/materials. If players could just uncraft items, it would damage this aspect of the economy and make it so players will actually have to craft any item they want the majority of the time, as other players will probably just uncraft items unless they can get an incredible deal on them, which doesn't actually have to be that incredible, just better than the deal they get from uncrafting.
The second reason is that we want to emphasize the importance of choices. Right now if someone decides to craft a Swadian Poleaxe, they now have the weapon and the materials are forever removed from the community. If you choose to make an item, you are pretty much stuck with it unless you can find another fellow to trade it to, and you most likely won't get exactly whatever item you want instead from it.
A third reason that has little to do with players and could be mitigated through multiple different possible mechanics is that it makes it easier for developers to monitor the material economy. If people can just uncraft their items at any time, that adds a nearly endless amount of items that can at any point be salvaged and cause major bumps in the material economy.
Ok I see.
Thanks winter for destroying my dreams once again