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[Submission] [Non-Submission, Topic Moved Here] Swadian Treasury: Unofficial Map In Progress
#5
Thanks for the feedback let me awnser some of what you said.

-There IS going to be a second planned path, it will be via the seige camp where they climb a ladder [I didn't put it in yet, but I have a broken wall section on the walls for them to get in already], I already set up barriers to separate the coastal area and the camp to prevent bot from running around the map.

-I am using barriers atm, I don't even understand how Ai limit works.

- The Ai spawns will be in 4 different areas, 2 in the port, 2 in the camp. However, how many individual spawns are needed?

-Finally, how does one use the Ai mesh and waypoint system? I am unfamiliar with Ai Pathing which is a major block since this is after all a human vs bots mod.

Anyway, thanks for the feedback!
Looted A Frying Pan 11/25/14
[Image: tbavTdE.jpg]

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Re: [Non-Submission, Topic Moved Here] Swadian Treasury: Unofficial Map In Progress - by Looter - 17-01-2015, 06:37 PM



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