24-04-2012, 03:45 AM
in the counter map...
Make sorta small, outside, with an inside town full of nord, which mostly run around their area defending it, wish enough mesh to where to will come outside if we aren't close and slaughter up openly... All the cover would be in their infested town.
So the fight should stay action the whole time...... they would have enough mesh to chase us off their land.
And for last stand... I was thinking fruitless mining system... not big like cave system just a small mine to defend it, while they come from all sides...
Leaving out ez grind spots, adding ones which could work with the right teamwork.
Cause also make to where we have some ruins ontop of a very large mountain to try to seek refuge in, while the nords creep up the hill at us in all angles?
I thought the hill ideal would be boss... Like capture the flag style hill with tons of fighting... good for both nord and swadian archers.
We are surrounded but we have the higher ground kinda edge.
Suggestions?
Make sorta small, outside, with an inside town full of nord, which mostly run around their area defending it, wish enough mesh to where to will come outside if we aren't close and slaughter up openly... All the cover would be in their infested town.
So the fight should stay action the whole time...... they would have enough mesh to chase us off their land.
And for last stand... I was thinking fruitless mining system... not big like cave system just a small mine to defend it, while they come from all sides...
Leaving out ez grind spots, adding ones which could work with the right teamwork.
Cause also make to where we have some ruins ontop of a very large mountain to try to seek refuge in, while the nords creep up the hill at us in all angles?
I thought the hill ideal would be boss... Like capture the flag style hill with tons of fighting... good for both nord and swadian archers.
We are surrounded but we have the higher ground kinda edge.
Suggestions?
Warband Modder / Scener
Unity 3D Developer
Unreal 4 Developer
[WCS] WITCHCORESTUDIOS: Owner / Lead Developer
Current Standalone in progress: Warborn [ Medieval, Survival, Sandbox, MMO ] Assembled using Unity 3D 5
Contact for anything regarding anything: [STEAM]: [WCS] Warborn [eMAIL]: witchcorestudios@gmail.com
Unity 3D Developer
Unreal 4 Developer
[WCS] WITCHCORESTUDIOS: Owner / Lead Developer
Current Standalone in progress: Warborn [ Medieval, Survival, Sandbox, MMO ] Assembled using Unity 3D 5
Contact for anything regarding anything: [STEAM]: [WCS] Warborn [eMAIL]: witchcorestudios@gmail.com