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Poll: Timer before new wave-how long?
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5-10 sec
20.00%
7 20.00%
10-20 sec
37.14%
13 37.14%
20-30 sec
17.14%
6 17.14%
nope nope nope nope nope nope nope nope nope nope nope nope
25.71%
9 25.71%
Total 35 vote(s) 100%
* You voted for this item. [Show Results]

DONT KILL LAST or timer before new wave
#7
Automatic restock would have various problems. Consider this: what should happen to players who deploy items like barricades and then pick another item off the ground? Does the item they picked up from the floor get removed and replaced with a new barricade? Do you lose items you pick up or will your current equipment just be restored? If the first case is true and the player is restored to his original spawn state, the player will lose items they retrieved from fallen enemies or allies, which would be detrimental for various situations (e.g. those who pick up additional shields to play as shielders, archers who use the extra quiver trick, engineers who pick up medic boxes to heal the team). If the second case is true, then you would still have to respawn in order to obtain new barricades. Currently, players also respawn to give other people legendary weapons to use, so a simple restore won't stop them from respawning. Even with automatic restoration, I think suicide every fourth wave would still occur due to the need for new barricades/heavy barricades and distribution of items. Respawning every boss wave may be extraneous for archers who just wish to resupply on arrows, but for players working as a team, bringing additional heavy barricades and medic kits is a requirement for success. Additionally, would the automatic restore fix every shield a player is carrying even if it is not currently being held? The anvil currently does not so I can only assume it is a limitation of the Warband engine.
ba da bing ba da BAN! -Hypernoma
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Messages In This Thread
DONT KILL LAST or timer before new wave - by Vint - 23-04-2012, 07:14 PM
Re: DONT KILL LAST or timer before new wave - by clickeverywhere - 24-04-2012, 07:18 PM



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