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Ryu's Armory - My Warband Models and maybe some more
#36
If you used the symmetry function it will not let you get away so easily :p once you have finished your model and are happy with the outcome, add another editable poly layer on top of the symmetry layer and then collapse the layers to the new editable poly. This will make the symmetry model become "real", and then double check that the seam in the middle welded properly by selecting them and using weld vertices, and that should solve it. Then its a matter of deleting the left half of the model again and redoing the symmetry until it works :p you'll need the symmetry layer if you want symmetrical UV's. Make sure the center of your whole model is on 0,0 in the grid too otherwise symmetry won't work properly. I believe you can change the offset of the vertice seam weld somewhere in the layer. Hope this helps Smile
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Re: Ryu's Armory - My Warband Models and maybe some more - by xFirestormx - 27-04-2012, 06:53 PM
Retexturing - by Ryu - 23-07-2012, 02:54 PM



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