04-05-2015, 10:53 AM
I strongly doubt if any potential reward system should be based on kill count. In such case we shall have 16 wardens in server and none of them giving a heal to others... Well balanced team is needed for a sucessful run and those with low kill count also play a valuable role and provide most important protection or support. So I'm affraid what could be an effect of such a change, even if the reward for the scoreboard leader would be only an addition.
However, performance based reward system would indeed be nice and fair as an addition to the random one we have atm. The problem is to find good and fair performance measures and that is the reason we haven't seen such a system yet I believe. But maybe some good ideas will come.
However, performance based reward system would indeed be nice and fair as an addition to the random one we have atm. The problem is to find good and fair performance measures and that is the reason we haven't seen such a system yet I believe. But maybe some good ideas will come.