I would agree with helping red shirts in terms of gear more. Buff the marketplace swords for peasants [t0] and give them better starting gear like worn awlpikes/etc [like worn darts, This would be a weaker wep but still ok means of dealing damage in game early on] this would ultimately let newer players feel more useful and be able to at least make it past wave 4 with teamwork instead of needing 1-2 vet players to carry.
Additionally a buff in the peasant stats a bit would be helpful as well.
Now onto the strategies in game, honestly that's up to the players to develop and create, though with how Map sizes are so tiny now it limits players in doing so.
Additionally a buff in the peasant stats a bit would be helpful as well.
Now onto the strategies in game, honestly that's up to the players to develop and create, though with how Map sizes are so tiny now it limits players in doing so.