18-05-2015, 07:59 AM
(18-05-2015, 06:04 AM)MatthewO link Wrote: (...)Maybe some mats/items could be obtainable by kills. (...)That's the problem. A system rewarding players for kills would be easy to implement but then what's the reward for those team members who don't get many kills? Most obvious example being shielders or healers. Pppl hunting for reward would all come with wardens

