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[Submission] New Map Submission
#8
(28-07-2015, 07:43 PM)Looter link Wrote: With the AI mesh, it's basically a guide that leads the bots to the player and prevents them from trying to run through walls to reach the player. There are 3 different modes for the mesh, they can be moved as with any prop. Use the create new face to make a new panel of the mesh. The vertex mode moves corners, edge mode moves one side of the plate, and the face mode moves the whole panel. Look at the ni maps and their meshed to see how they work. Also as Alpha said, remember the barriers, they need to be EVERYWhere so that the players don't glitch or have cades stuck in props and other nasty stuff.

Video Guide, ai mesh mentioned 44~ minutes in: http://youtu.be/bnipiwUW7rk

Good luck:p

Thank you very much for the advice and i will doing that once i have done this post. As for the barriers i only didnt show them in the images because the barriers are for the devs to see and the images are to show the map in a more beautiful way. I have already added them in and its all done except for the mesh. 

Note: AI Mesh has been completed
thanks again Smile
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Messages In This Thread
New Map Submission - by bob - 28-07-2015, 02:21 PM
Re: New Map Submission - by [ASSASSINE] - 28-07-2015, 02:31 PM
Re: New Map Submission - by midire - 28-07-2015, 02:44 PM
Re: New Map Submission - by bob - 28-07-2015, 03:20 PM
Re: New Map Submission - by bob - 28-07-2015, 07:07 PM
Re: New Map Submission - by Looter - 28-07-2015, 07:43 PM
Re: New Map Submission - by bob - 28-07-2015, 08:36 PM
Re: New Map Submission - by Alpha - 29-07-2015, 12:45 AM
Re: New Map Submission - by Hande - 29-07-2015, 11:23 AM
Re: New Map Submission - by bob - 29-07-2015, 12:52 PM
Re: New Map Submission - by Alpha - 28-07-2015, 02:43 PM



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