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Sprint function
#1
Well, apart from the fact that I requested for equipment rebalance, everyone seems to be throwing stones at me, saying its a bad idea that clings onto cRPG. While there is merit to their objection however, I feel that my Red Gambeson only gathers dust on my inventory space and I have no incentive to actually use it. Heck, archers in Cour Bouili dont seem to match in realistic terms.

Since people object towards tweaks or limitaions on equipments, a sprint mod(I've never seen in any M&B mod, so it's just a throw in) would be ideal for armour balance without all the fundamental changes in combat.

The thing is, there has to be an advantage in wearing light or medium armour, We all already know that infantry units cant hold their own with poor armour, and the calvary can just escape if things get too hot. If there is a sprint function to allow for a Very short but quick escape, it would allow more sensible use of lighter armours when in combat, and give them an even fighting chance, but heavy armour still mows down hordes hands down.

Light armour weight 0.0 to 10.0 = 1.0 second sprint
Medium armour weight 10.0 to 20.0 = 0.5 second sprint
Heavy armour weight 20.0 & over = no sprint
Sprint recharge rate = 5 seconds

(And if you're wondering about the weights of the armours impact movement speed, I dont see much of a difference in it, aebeit only slightly)

If anyone has a better idea how to make better use of lighter armour, share it here.
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For the Honour of the Fallen Swadians.
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Messages In This Thread
Sprint function - by Johao - 11-12-2011, 06:44 AM
Re: Sprint function - by clickeverywhere - 12-12-2011, 08:51 AM
Re: Sprint function - by Kwal - 12-12-2011, 10:55 AM
Re: Sprint function - by Johao - 12-12-2011, 12:30 PM
Re: Sprint function - by Deathwhisper - 12-12-2011, 01:24 PM
Re: Sprint function - by Johao - 15-12-2011, 01:24 AM
Re: Sprint function - by Gomer - 15-12-2011, 04:43 AM



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