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Potential gold sink - Purchasable Random Legendary
#12
Agree, what about completely removing legendary items as a random loot? Currently they give addictiveness to game by exploiting such human qualities as greed, jealous, envy and selfishness.
I believe by changing the way legendary items are acquired will still keep mod addictive, but in more appropriate way, by its gameplay. Buying legendary items for gold is one of possible solutions, however i think it would be better if legendary items as category would not exist (legendary items will become craft or market items).

P.S.: i have 2 legendary items and will gladly sacrifice them for such change
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Re: Potential gold sink - Purchasable Random Legendary - by Fighting Phil - 24-05-2012, 09:21 AM



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