Emails are disabled - for account issues, post in #help on the NI Discord.

Item stat changes
#15
Interesting points Tongue.

(29-05-2012, 07:41 PM)Lanseril link Wrote: Eh perhaps I need to elaborate. I don't have an opinion on the armor vs helmet selections, or whether helmets should be buffed. My point is simply that at the very top end, "just" 2 points of armor is a very big deal -- for starters, potentially worth millions of gold -- and should not be discounted lightly when you compare Grinder vs. Fearsome.

I slightly disagree here, the +2 armour isn't worth millions, its the fact the fearsomes a legendary. For example the grinder is 2+ over the next helm down, but its only ~40k more.

(29-05-2012, 07:41 PM)Lanseril link Wrote: If that were a determining factor, then the Worm Bane should be buffed hugely since it's objectively inferior to its alternatives despite its enormous price tag, and so should Christmas Hats selling for tens or even hundreds of thousands, and many other examples of serious price vs power discrepancies. In the end though, market prices fluctuate constantly and are simply reflective of supply and demand, and thus should not factored in while discussing buffs or nerfs to items.

I see your point about stats=/=price. However I think there is some form of proportionality, but only between certain classes of items. For example 'rares', average 'normal items' and 'legendaries + craftables'.

'Rares' price is almost certainly proportional to drop rate.

'normal items' prices proportional to item stats.

'Legendaries + craftables' I believe this is mainly proportional to stats, but governed by drop rate. So if you imagine a curve, stats decides its shape, and drop rate decides it's position.

Also as your probably well aware the scale of stats isn't a straight as the numbers imply, and is relative. High varies between classes.

So I was trying to balance the items between their 'classes', and fearsome and grinder just looked like they needed some love Tongue.

Your post really got me thinking lans, thanks Big Grin
Nothing is impossible, it's just a matter of determination and probability.

2nd Knight forever!

No longer active.
Reply


Messages In This Thread
Item stat changes - by Senni - 22-05-2012, 04:37 PM
Re: Item stat changes - by Tarimoth - 22-05-2012, 04:42 PM
Re: Item stat changes - by Ryu - 22-05-2012, 09:35 PM
Re: Item stat changes - by Hypernoma - 22-05-2012, 09:53 PM
Re: Item stat changes - by Huscarlton_Banks - 23-05-2012, 12:14 AM
Re: Item stat changes - by Senni - 23-05-2012, 12:18 PM
Re: Item stat changes - by Hypernoma - 23-05-2012, 12:50 PM
Re: Item stat changes - by Senni - 23-05-2012, 01:00 PM
Re: Item stat changes - by Kwal - 23-05-2012, 01:03 PM
Re: Item stat changes - by mggd - 29-05-2012, 12:38 AM
Re: Item stat changes - by Jarold - 29-05-2012, 08:29 AM
Re: Item stat changes - by Lanseril - 29-05-2012, 10:45 AM
Re: Item stat changes - by Senni - 29-05-2012, 03:30 PM
Re: Item stat changes - by Lanseril - 29-05-2012, 07:41 PM
Re: Item stat changes - by Senni - 29-05-2012, 08:29 PM
Re: Item stat changes - by JOPO - 29-05-2012, 11:56 PM



Users browsing this thread: 1 Guest(s)