12-12-2011, 10:59 AM
Yes, I know, this is a cRPG thing
but I think it would be kinda cool to implement a sort of multiplier, either for killstreaks, or survivaltime or something.
maybe, if you survived a boss wave, you get 1.5 times the experience?
though, it would make the high levels get even more xp ...
some help on the idea? anyone?
but I think it would be kinda cool to implement a sort of multiplier, either for killstreaks, or survivaltime or something.
maybe, if you survived a boss wave, you get 1.5 times the experience?
though, it would make the high levels get even more xp ...
some help on the idea? anyone?