02-03-2016, 11:52 AM
(This post was last modified: 02-03-2016, 12:39 PM by TerrorBite.)
it increases the item variation, let's say each new item has a different colour shade or something it'd be pretty awesome. Also it increases the max in a way that is not all or nothing with introducing a whole new item drop. The main reason though, is for the weapons. Each weapon has bigger differences, i used helmets so we can only look at a single factor; head protection, but instead of upgrading to another different kind of weapon that may be less accurate, or not as long, or do less pierce dmg or w/e, you can just spend more on your current one to make it that bit better, and also look different.
Oh I should also mention that this does not necessarily have to be a big change, if the consumed items make an even smaller difference than i wrote down, they'd make a much smaller effect on the eco, but just give more choices, and remove some of that item progression linearity that little bit.
To be a bit clearer, all i'm really looking at is a black/coloured sks worth 200k (3 sks') with a bit better stats, or maybe a 100k (3 steel swords) slightly red steel sword with some more dmg all along the item list, just these kinds of upgrades, and the previous examples are really just... examples.
Oh I should also mention that this does not necessarily have to be a big change, if the consumed items make an even smaller difference than i wrote down, they'd make a much smaller effect on the eco, but just give more choices, and remove some of that item progression linearity that little bit.
To be a bit clearer, all i'm really looking at is a black/coloured sks worth 200k (3 sks') with a bit better stats, or maybe a 100k (3 steel swords) slightly red steel sword with some more dmg all along the item list, just these kinds of upgrades, and the previous examples are really just... examples.
![[Image: b8ecae23634dacfd46af0f9d4412ff1d.png]](https://i.gyazo.com/b8ecae23634dacfd46af0f9d4412ff1d.png)