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Official Feedback - Number of Waves [Implemented]
#12
Less waves does not mean less deaths. Think of wave 18 on hard (ballistamen). Invariably, this wave kills someone, if not many, of the players due to their power. More waves like this wouldn't make you die less, it might have the opposite effect since you would essentially be concentrating the waves into a more pure challenge with higher chance of death on each.

As for making the individual waves take longer, I feel like up until now the balancing of wave length has not taken into account the prevalence of RGs with legendary shields. I think more difficult waves that take longer to kill might give some new life to being a shielder when there is a chance that your shield may actually break. This would of course apply primarily to Rag and Hard.
Characters:
Flick - 52 Sniper
Balinor - 52 Pikeman
GheerBox - 43 SS
Kahlan - 32 Sergeant
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Messages In This Thread
RE: Official Feedback - Number of Waves - by Kip - 20-08-2016, 11:54 PM
RE: Official Feedback - Number of Waves - by Kip - 21-08-2016, 12:16 AM
RE: Official Feedback - Number of Waves - by Kip - 21-08-2016, 01:33 AM
RE: Official Feedback - Number of Waves - by DR. - 21-08-2016, 01:58 AM
RE: Official Feedback - Number of Waves - by Kip - 21-08-2016, 02:14 AM
RE: Official Feedback - Number of Waves - by Kip - 21-08-2016, 02:55 AM
RE: Official Feedback - Number of Waves - by GheerBox - 21-08-2016, 03:12 AM
RE: Official Feedback - Number of Waves - by Fury - 21-08-2016, 03:24 AM
Official Feedback - Number of Waves - by Freddie - 21-08-2016, 07:31 PM
RE: Official Feedback - Number of Waves - by Bobo - 22-08-2016, 11:13 AM
RE: Official Feedback - Number of Waves - by Kip - 24-08-2016, 04:05 AM
RE: Official Feedback - Number of Waves - by Kip - 24-08-2016, 04:16 AM
RE: Official Feedback - Number of Waves - by DR. - 24-08-2016, 05:08 AM
RE: Official Feedback - Number of Waves - by Who- - 24-08-2016, 02:04 PM



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