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Update 1.2.11/1.2.12 Map Thread
#5
(11-09-2016, 07:36 AM)Woody Wrote: As i have already said "Most" people want a fast map should be self explanatory for a number of points. Your argument of it too easy is weird as making the bots harder would be better as then it less time in between doing nothing from wave to wave waiting for stupid bots to get to you. (This is why i'm fine really with the number of waves atm on that thread Kip made)

I'm not the only one with this opinion just most go afg or expect nothing to be done if they speak up.

I want a list of all the old maps that people did for events (Yes some were op.. not them...) but just because people play a map does not mean you need to change it so fast lol.

Look at Csgo if you must lol Dust2.. 101% overplayed but it's still there for people that want it as not everyone likes maps changing/disappear overnight.
I'm not saying don't change anything btw just if you take something away i would think you would replace it with something different not just cutting it of. Making the map almost unplayable as it takes to long and get so boring. 


One other thing some maps don't have ammo boxes close enuf for heals. Is that a bad design or you want big ammo to have some use lol as there some maps its just funny as it can heal some slashers but not rg's/pc's lol (hidden cave i think is one of them for a eg) 
^
Ye there no set cade spot but really once the community finds one that works well we use it 99% of the time.

have to agree.... in basicly every point ^^^i pointed alreaddy out that i and probabbly alot of the community do not like the way maps get developed. Hope there any chance old cool maps come back.

but well to the maps who been changed.

Fortress Under Siege : as usual the old cading spot is destroyed /blocked in any way or else... thing is the spots on the wall also have been removed and the only spot left is the one when u go left after spawning. Tryed it out and well half of the bots just keep stucked in the spawn gates and u need to walk the hole way down there.  ( Sick )

Swadian City: just removed the  ladder as i,ve seen. basicly give the ranged no way to shoot behind the waves. (made the map maybe 5mins longer since barely anyone used that spot anyway) ( Confused )
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Messages In This Thread
Update 1.2.11/1.2.12 Map Thread - by Midren - 11-09-2016, 06:24 AM
RE: Update 1.2.11/1.2.12 Map Thread - by DR. - 11-09-2016, 07:36 AM
RE: Update 1.2.11/1.2.12 Map Thread - by ItsOK - 11-09-2016, 07:56 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Disco - 11-09-2016, 07:51 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Rowan - 11-09-2016, 08:51 AM
RE: Update 1.2.11/1.2.12 Map Thread - by DR. - 11-09-2016, 09:37 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Bartus - 11-09-2016, 07:52 AM
RE: Update 1.2.11/1.2.12 Map Thread - by bluzark - 11-09-2016, 08:17 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Alpha - 11-09-2016, 01:02 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Looter - 11-09-2016, 08:32 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Malong - 11-09-2016, 02:56 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Midren - 12-09-2016, 06:51 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Midren - 12-09-2016, 11:50 PM



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