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Update 1.2.11/1.2.12 Map Thread
#12
Because of the rise of several spots where cades bugged nords. We counted 7 last week.

I have asked for the map to change since i first found out about how the nords react to some of the placements of cades there and was ignored for quite a while. Up until more bugs where found. That is why it was removed.

[b]7[b\b] spots where cades bugged nords. That's the point at which you can't really save the spot but have to change it.

I have no idea why the staircase was removed.

Edit. That area that you have shown Rowan, Is not counted as one of the issue i found. Only time i really saw any bots in there was when we cornered bosses in it. If that also had glitch issue it should have been reported.

And City was changed in that way because of the same issue. I watched wave 19 of hard stand there underneath that platform and swing up because there was a wall cade infront of them.
Steam name:  Sargeant Q

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Messages In This Thread
Update 1.2.11/1.2.12 Map Thread - by Midren - 11-09-2016, 06:24 AM
RE: Update 1.2.11/1.2.12 Map Thread - by DR. - 11-09-2016, 07:36 AM
RE: Update 1.2.11/1.2.12 Map Thread - by ItsOK - 11-09-2016, 07:56 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Disco - 11-09-2016, 07:51 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Rowan - 11-09-2016, 08:51 AM
RE: Update 1.2.11/1.2.12 Map Thread - by DR. - 11-09-2016, 09:37 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Bartus - 11-09-2016, 07:52 AM
RE: Update 1.2.11/1.2.12 Map Thread - by bluzark - 11-09-2016, 08:17 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Alpha - 11-09-2016, 01:02 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Looter - 11-09-2016, 08:32 AM
RE: Update 1.2.11/1.2.12 Map Thread - by Malong - 11-09-2016, 02:56 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Sargent Q - 11-09-2016, 05:25 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Midren - 12-09-2016, 06:51 PM
RE: Update 1.2.11/1.2.12 Map Thread - by Midren - 12-09-2016, 11:50 PM



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