03-10-2016, 06:42 AM
"I agree that the trading system could use work."
With crafted stuff could offer a uncraft but it has a chance not not give full materials back so like 75-100%. That way don't need to find a seller of that certain class lock item that a hard sell. We all have had one so you should all now what i mean. Injustice any one.
With legendary's all you can really do is control what drops more so less random than it is atm. What i mean by that is dragon axe,tp,ab...etc should be a rare drop atm as of it over saturated in the market and stuff like sok efs... stuff we all now has not dropped in a long time Vgs plz.. that people would overpay for they should be on the tables.
Was talking to nka and we both argead every single legendary should at least drop once or more per year. I can't even think of the last efs it been what almost 2 year i would think.
^ The legendary idea would be a lot of work and you need to keep track of what is dropping/what people want/what people are selling. To add that means devs will put a more clear value on things.
So brings up the point is it worth the time to do that just so they can bring up/down the value in some things ?
With crafted stuff could offer a uncraft but it has a chance not not give full materials back so like 75-100%. That way don't need to find a seller of that certain class lock item that a hard sell. We all have had one so you should all now what i mean. Injustice any one.
With legendary's all you can really do is control what drops more so less random than it is atm. What i mean by that is dragon axe,tp,ab...etc should be a rare drop atm as of it over saturated in the market and stuff like sok efs... stuff we all now has not dropped in a long time Vgs plz.. that people would overpay for they should be on the tables.
Was talking to nka and we both argead every single legendary should at least drop once or more per year. I can't even think of the last efs it been what almost 2 year i would think.
^ The legendary idea would be a lot of work and you need to keep track of what is dropping/what people want/what people are selling. To add that means devs will put a more clear value on things.
So brings up the point is it worth the time to do that just so they can bring up/down the value in some things ?