(04-10-2016, 12:31 PM)Falankos Wrote: If you want to deal with the inflated prices, you would need to introduce a new feature for players to sink their money into and effectively removing it from the game (e.g. Hero class). The hero classes were introduced shortly after I started playing the mod and if I recall correctly it lead to lower prices for mats as well as legendaries (that is their value measured in money). Obviously it wouldn't deal with the rarity or obtainability of legendaries but in the end that is what makes them so desirable. You shouldn't be able to own them all at the same time, unless you are NKA.
This new feature I am speaking of should especially be aimed at the richest to expand their end game since those are the ones hoarding hundreds of millions pieces of gold.
Obviously this is only one of many possible solutions to deal with the trading problem and probably not the most efficient but it might do the trick. Increasing the money you gain per run might change the situation in favor for the poorer part of the community momentarily but would increase the problem in the long run.
Or simply some new craftable that can require multiple mats (e.g. : http://forum.nordinvasion.com/showthread.php?tid=54613) but this kind of thing requires too much time and can't be done then :p. The hero class won't sink that money so much and the poor will remain "poor". It's all about materials. Add a new craftable, or feature that requires materials, and see the things changing.
Edit :
By new craftable, i am thinking of something worth it such as : Warmongers did a lot of change, obsidian daggers as well, new bolts did too. we need more intermediate items between the legendaries or even some craftables that can cross certain legendaries (which wouldn't be much of a problem if it's hero locked or not hero locked, look at the grinder helmet and tell me if no craftable is better than it before anyone starts barking). Or to add a new "feature" which is why I proposed a couple in my first answer. Maybe not faction points, but something else, @Malong had a great idea about that.
(As for the people quitting NI, if they decide to make a thread to give away the gears, just give it to a dev, and do an actually "lottery" for every single piece of gear weekly.) ?
- LordChaos (Legionnaire): Armorsmith
- Kingsguard (Royal Guard):Blacksmith
- Swadian_Hunter (Archer) Jobless
- The_Impaler (Pikeman): Achemist
- House Crafting: Defender
01/04/16: Nothing