17-12-2016, 12:21 AM
It's good to see some veteran players return to NI, although infantry is still more useful than what it might seem like.
You mentioned the "mega cading runs"; This requires wealthy players that can afford wall barricades and a team with a high firepower = a lot DPS. Now if you're lacking the cades, for example if there are only SHC (Short Heavy Barricade) bringers, the team won't get far by just cading - Royal Guards (shielders) are far more durable than any cades and are able to repair their shields after every wave. Apart from that they are the only ones that can properly hold the bosses so as to stop them from going rogue on the team members.
Zweihanders still play an important role in overall gameplay, they put out a lot of damage and thus keep bots staggered to make the shielders last longer. Depending on the map and gear of the team, full infantry runs can actually be faster than cading ones: There is no need to refill ammo, just one healer and an anvil.
The Legionnaire is a good support for the team in more than one way, it can attack with throwables or slash/shield if needed.
Personally I don't think there will be full cading runs only: On argument for those are the new quests giving 500k for boss kills, but it requires a decent team at least to make wave 5 (Followers) or 12 (Thor) on Rag. Same goes for wave 9 (Juggernauts) on Hard, which can easily wipe a run.
You mentioned the "mega cading runs"; This requires wealthy players that can afford wall barricades and a team with a high firepower = a lot DPS. Now if you're lacking the cades, for example if there are only SHC (Short Heavy Barricade) bringers, the team won't get far by just cading - Royal Guards (shielders) are far more durable than any cades and are able to repair their shields after every wave. Apart from that they are the only ones that can properly hold the bosses so as to stop them from going rogue on the team members.
Zweihanders still play an important role in overall gameplay, they put out a lot of damage and thus keep bots staggered to make the shielders last longer. Depending on the map and gear of the team, full infantry runs can actually be faster than cading ones: There is no need to refill ammo, just one healer and an anvil.
The Legionnaire is a good support for the team in more than one way, it can attack with throwables or slash/shield if needed.
Personally I don't think there will be full cading runs only: On argument for those are the new quests giving 500k for boss kills, but it requires a decent team at least to make wave 5 (Followers) or 12 (Thor) on Rag. Same goes for wave 9 (Juggernauts) on Hard, which can easily wipe a run.