20-12-2016, 02:53 AM
So. You are complain that there is reason now to try and get kills? That there is reward for getting kills, Particularly the high priority ones?
The reason behind the change is to give a actual reward for getting kills in game. In my Experience, The Class that gets the most gold out of a given Rag run is the Shielders. Because if you have a shielder die lets say before Followers, You are almost guaranteed to tome. But if you have the top killer die that same wave you won't unless there is a lot more people dead. That might be different today with everyone spamming maps that you don't even really need shielders for, But taht does not mean that is what the game is going to be balanced around.
That coupled with inflation because the quests have had not been updated in at least 3 years.
The reason behind the change is to give a actual reward for getting kills in game. In my Experience, The Class that gets the most gold out of a given Rag run is the Shielders. Because if you have a shielder die lets say before Followers, You are almost guaranteed to tome. But if you have the top killer die that same wave you won't unless there is a lot more people dead. That might be different today with everyone spamming maps that you don't even really need shielders for, But taht does not mean that is what the game is going to be balanced around.
That coupled with inflation because the quests have had not been updated in at least 3 years.
Steam name: Sargeant Q