(18-01-2017, 06:40 AM)Coconut Wrote: "Items that belong to a specialized class should all be superior to non-specialized hero items"
Valsguard 75 Head armor
Dragon helms (hero locked) 72 head armor... doesnt follow that rule
Naval Glaive
Swing Damage: 69 cut
Speed 99
Dragon halb
Swing Damage: 68 cut
Speed: 97
same thing, the class locked weapon isnt better than the one that isnt.
It seems like all the legendaries duplicates of armours are having the same stats
Thanos Legacy+Grinder both halbadier head armors at 62 armor
Barbutte+Ornate Bascinet both at 56 head armor
dark gothic/Gothic salet at 70? head armor same as knight helm and fearsome
Valsguard at 75? not sure why this didnt escape being put down to 70
"Defender set removed from crafting"
"Defender - Lock to Commando Hero, +6 armor, +6 leg"
so now an armour that cant be crafted anymore is 82 armour, 4 more than gothic plate that just got nerfed from 80 to 78. I'm really confused.
Defender now has more armour than the RG legendary imperial that has 80 armor.
Anyways besides that most of the update I really think looks good. Thanks for the hard work.
There are notes in the item change lists for a reason. The Halberd will be adjusted accordingly later, it was sort of a last minute decision to lock it to Halberdier. The Defender Armor and Valsgarde are awaiting a future change that the website does not currently support. The change with the Imperial isn't my favorite, but it was the best of the possible options.