20-01-2017, 08:12 PM
(20-01-2017, 06:28 PM)Malong Wrote: (...)You've got the point, the loot system is not perfect as we all know, though after countless debates no alternative's been found good enough so far. Let's hope some ideas emerge in the future to at least decrease the "dumb luck" influence and favour the "hard work". Ofc it is not guaranteed to achieve something one might desire just through hours of playing, if the luck doesn't come to aid. Still, whatever one gets from either "hard work" or "dumb luck" is much more a source of satisfaction than a purchase might be. Or maybe just for me.
(20-01-2017, 05:02 PM)Bobo Wrote: That said: you're even more right that if one will buy gear for gold then he will spoil the game for himself, stripping himself from the joy that comes from achievements earned by hard work.That's one way to look at it. The other is that it's trivial to say players want progression, but aren't guaranteed it because the game works from a standpoint of consistent play mixed with pure dumb luck. Both views can co-exist, and there is no demonstrable and quantifiable link that being able to acquire items from others for outside currency has any harm for players that want it to be from "hard work" (though the existence of the phrase "undeserved loot" seems counter to the argument of "hard work").