(04-03-2017, 04:57 PM)Leandero Wrote: As somebody who often heals I would love to get assist xp for it. You forgo the xp for kills and the quest kills. With the introduction of the 500k reward quests this is simply a big loss of gold. The same can be said for shielders but they have some chance to get the kill, as healer it is flatout 0% chance.
The one issue I see with this is that this could be potentially abused (say somebody has 2 accounts, kill all but the last 3 enemies and have the "tank"account take the damage while the other account heals ->infinite potential afk assist xp. )
This would ofcourse lead to a ban for the 2 accounts but it is an example of a potential issue with this change. Setting some kind of timer would resolve the issue already. (There is a timer keeping track of afk time of players, this could be slightly modified to stop abuse of this change).
People always bring up this loophole neglecting the fact that it's a solved problem (and has been) for well over 10 years... Use a hash map to track of the quantity of damage from a given source, and depending on the source or its limit, it isn't eligible for bonuses. It really surprises me that people can't think of that obvious solution.
Quote Board is on Discord (last updated 2024.10.10)
"When I feel bad, I read your quote board." - Corndog
Tofu: People call Tricksters racist, yet we have the most Muslim members of any house.
PCK: If Islam is a religion of peace, and Tricksters have the most Muslims, then is House of Tricksters the house of peace?
Falankos: I always knew that we were the good guys.
"When I feel bad, I read your quote board." - Corndog
Tofu: People call Tricksters racist, yet we have the most Muslim members of any house.
PCK: If Islam is a religion of peace, and Tricksters have the most Muslims, then is House of Tricksters the house of peace?
Falankos: I always knew that we were the good guys.