28-03-2017, 11:39 PM
It would certainly be interesting to add a variety of new ways to beat the Nords / Whatever they're going to be. Obviously, at the moment, we have Cading / Kiting / Cav mode.
One idea is to try to reintroduce Cav back into the default mode alongside infantry and have a variety of cavalry types, with the pre-existing types of cavalry Horse archer or heavy shock cavalry. Probably not feasible but it would spice things up and add new options to gameplay i.e having the heavy cavalry or horse archer distract and skirmish with the bots but not wholly carry (A bit of a pipe dream, i know).
I, for one, would certainly like to see a return to the older style, longer games with 20+ waves or maybe as the difficulty increases so does the number of waves.
Along with this maps should be vetted with extreme prejudice to ensure they're all on the same level of completability/difficulty (This isn't so much of a problem anymore but it still exists), a lot of maps seem to be wasted by the fact a lot of people will simply skip them for better ones, 'easier' ones or 'quicker' ones.
The variety and quantity of legendaries are more than sufficient, I'd suggest in the new version place a much greater emphasis on the Marketplace & Craftable gear, also increasing the usefulness of said gear.
A lot more options in terms of crafting weapons/armour/support would be nice too, this increasing player interest in crafting via newer, better equipment, would be a fantastic stimulant to the economy and ensure its a more balanced and stable one.
Along with this, adding more droppable materials, but also, ensuring a lot of the lower level mats are required in large quantities in more recipes thus creating more demand for them. One current issue is a lot of mats are entirely worthless besides being used as XP.
Keep up the good work, and full steam ahead to Bannerlord!
One idea is to try to reintroduce Cav back into the default mode alongside infantry and have a variety of cavalry types, with the pre-existing types of cavalry Horse archer or heavy shock cavalry. Probably not feasible but it would spice things up and add new options to gameplay i.e having the heavy cavalry or horse archer distract and skirmish with the bots but not wholly carry (A bit of a pipe dream, i know).
I, for one, would certainly like to see a return to the older style, longer games with 20+ waves or maybe as the difficulty increases so does the number of waves.
Along with this maps should be vetted with extreme prejudice to ensure they're all on the same level of completability/difficulty (This isn't so much of a problem anymore but it still exists), a lot of maps seem to be wasted by the fact a lot of people will simply skip them for better ones, 'easier' ones or 'quicker' ones.
The variety and quantity of legendaries are more than sufficient, I'd suggest in the new version place a much greater emphasis on the Marketplace & Craftable gear, also increasing the usefulness of said gear.
A lot more options in terms of crafting weapons/armour/support would be nice too, this increasing player interest in crafting via newer, better equipment, would be a fantastic stimulant to the economy and ensure its a more balanced and stable one.
Along with this, adding more droppable materials, but also, ensuring a lot of the lower level mats are required in large quantities in more recipes thus creating more demand for them. One current issue is a lot of mats are entirely worthless besides being used as XP.
Keep up the good work, and full steam ahead to Bannerlord!
Dreaded War Pick - 13/05/2018 - Loke
Fell Edge - 29/06/2018 - Tyr
Dragon Halberd - 05/08/2018 - Einherjar Berserker
Zephyr - 30/09/2018 - Odin
Fell Edge - 29/06/2018 - Tyr
Dragon Halberd - 05/08/2018 - Einherjar Berserker
Zephyr - 30/09/2018 - Odin