29-06-2012, 10:23 AM
As much as it would be great to be able to say the devs have complete control over where the mod goes, it isn't entirely true..
As a multiplayer mod, the community is as much a part of the mod as the coding itself. While i'm not saying we don't owe alot
to the developers for making it, you have to remember that without the community there is no mod.
Also, you mentioned that it's discourteous to the community to kite which I agree with for solo kiting, however if you have ever
seen/been a group of players who kite together in a formation you would know that it is alot more rewarding than standing still
in a wall doing nothing with little to no risks. I have nothing against shieldwalling in hard as alot of things can go wrong very fast
even with it but normal always used to be a fun mode that you could actually fight out on the field if your team worked
well enough together.
Those are just my two cents, feel free to disreguard any/all of it if you're just going to vehemently oppose it as this thread was never
meant to be a rage thread, merely a discussion.
As a multiplayer mod, the community is as much a part of the mod as the coding itself. While i'm not saying we don't owe alot
to the developers for making it, you have to remember that without the community there is no mod.
Also, you mentioned that it's discourteous to the community to kite which I agree with for solo kiting, however if you have ever
seen/been a group of players who kite together in a formation you would know that it is alot more rewarding than standing still
in a wall doing nothing with little to no risks. I have nothing against shieldwalling in hard as alot of things can go wrong very fast
even with it but normal always used to be a fun mode that you could actually fight out on the field if your team worked
well enough together.
Those are just my two cents, feel free to disreguard any/all of it if you're just going to vehemently oppose it as this thread was never
meant to be a rage thread, merely a discussion.