30-05-2017, 07:17 PM
(30-05-2017, 07:08 PM)Narvad Wrote: Currently crafting system is not balanced.
Implementing materials for sell will make a big impact on the game economy.
People don't play the game just because they make an investment.
You can buy legendary(or even just gold, why not), sell it and buy any crafted item you want.
With current flow of players making business on crafting is hard and requires some thinking, but still exist. Charges exist, but rarely seen since everyone uses their house services for free.
I see your point as people wont play forever because they put £5 in, but people will play longer if they feel their account is good and their character looks cool when playing. This fact is proven from other games, otherwise why would people buy skins.
But the main advantage is that the server get paid every month and thats what matters.
Buying gold would be good. Another items that can be bought maybe instead of materials. This would put more gold in players hands and therefor into an economy where 5% of players own 90% of the wealth. You know who you are