If you look up on the next tier bows(ebony vs king's will / fiendish vs hurricane / ullr's bane vs stag bow) you will notice that there's trade 2 damage - 3 speed rating. It means that developers of this game is thinking that it's pretty balances bows from each tier.
Now, if we take a look on Sharpshooter bow vs Yew bow, you will see that 1 damage is worth 2 speed rating(0,5 more than in the example above) . It means that from the point of balancing weapons and comparing them, Sharpshooter is slightly better. *From the point of developers view.
On practice although, there's little or no at all difference.
Higher shoot speed decreases your curve of arrow flight, making it easier to adjust shots for distant targets. Also somewhat decreases friction damage penalty for shooting, but in the extremely small amount.
Then again, 1 shoot speed doesn't noticeable at all.
When you'll get better bows(huntress and legendary ones - 65+ projectile speed) you will see how it's beneficial to have high shoot speed.
I would say - if you don't have hero class/shc/good helmet/wall barricade then stick up to Yew Longbow.
Now, if we take a look on Sharpshooter bow vs Yew bow, you will see that 1 damage is worth 2 speed rating(0,5 more than in the example above) . It means that from the point of balancing weapons and comparing them, Sharpshooter is slightly better. *From the point of developers view.
On practice although, there's little or no at all difference.
Higher shoot speed decreases your curve of arrow flight, making it easier to adjust shots for distant targets. Also somewhat decreases friction damage penalty for shooting, but in the extremely small amount.
Then again, 1 shoot speed doesn't noticeable at all.
When you'll get better bows(huntress and legendary ones - 65+ projectile speed) you will see how it's beneficial to have high shoot speed.
I would say - if you don't have hero class/shc/good helmet/wall barricade then stick up to Yew Longbow.