17-09-2017, 08:30 PM
(This post was last modified: 17-09-2017, 08:45 PM by Sudoku_killer.)
(16-09-2017, 11:04 PM)Kip Wrote: On the "should we" side, I would prefer to come up with some way to encourage the use of melee rather than use arbitrary restrictions. As far as how to do that, I'm not sureNO CADE
or something like this
assign support classes to character classes so by choosing given character you got support class assigned.
Commandos and Crossbowmen should have engineer class (this is important coz if we give cades to pikes and snipers nothing will change) with 2 choices at the last tier or if you like 2 separate paths but both focused on cades/explosives
Archers and Pikemen would be our medics with similar split at the last tier or 2 separate paths focused on healing
This is how I see it
____ Pyromaniac ;D -explosives
Commando/Crossbowman- Tinkerer--Apprentice--Engineer----I
I____Architect- cades
____Reviver - tome
Archer/Pike - NurseField Medic-Field Surgeon-I
I____Master Shaman ;D- many powerful medic boxes
AMOR PATRIAE NOSTRA LEX