(19-09-2017, 03:01 PM)Sudoku_killer Wrote: no way , getting 52 is already too easy and ppl doing it on marketplace items which means economy not working well . implementing this feature would be the last nail to the coffin
(19-09-2017, 03:55 PM)Sudoku_killer Wrote:(19-09-2017, 03:38 PM)Malong Wrote:(19-09-2017, 03:01 PM)Sudoku_killer Wrote: implementing this feature would be the last nail to the coffin
The coffin must have a big perimeter to fit yet another final nail (along with buying items for non-NI items/currency, and the 4 new heroes).
ok maybe not the final but another one, why devs trying to make this mod too easy is beyond me
I never questioned the difficulty to reach level 52 but for me and many others, it is just not worth it leveling new characters. It is too time consuming.
The NI market is not dead because the mod is too easy. It is the lack of players trading.
(19-09-2017, 01:52 PM)Sir Baron Wrote: Is this not why respec is a thing?
Also I in this I can just make a guy and pay 750k and be at level 52?
not really sure I like the sound of that
Well, yeah but like I might want to have a sentil archer for the cade runs and a warden for kiting on my own.
Now, if I had to respec every single time I want to play the other class, I'd be broke in a week.
(19-09-2017, 04:12 PM)Coconut Wrote: Gold into xp... would be cool, especially for getting t5 cav
That would most likely be the middle-way.
People can buy the first few levels to 32 or 39 to play on the harder servers and save money... cheap bastards