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Different sound effects for non-human enemies
#3
Great idea, also the assassins might scream something when they pop up. Maybe: Boooo! ? I can imagine bosses with terrifying sounds would add some flavour. On the other hand, could we please make the Dorthea's girls be less (sound) expressive?
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RE: Different sound effects for non-human enemies - by Bobo - 21-11-2017, 11:07 AM



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