01-12-2017, 10:24 PM
And so make cades even better?
The less damage wave 11 does to Infantry the less it does to cades and the more cades will be used
And that is based on pike being used for melee more then anyone but Infantry also I believe they deal second most melee damage
From what I know about Infantry from playing it more then any other class in game
It is fine as is
But people still hold that it's been replaced by wall cades even though walls
1.Can not be healed
2.Can not corner bosses
3.Can not be slashed at well
4.Can not be tomed in for a last minute run save
And now have the same HP as SHCs or close to
The less damage wave 11 does to Infantry the less it does to cades and the more cades will be used
And that is based on pike being used for melee more then anyone but Infantry also I believe they deal second most melee damage
From what I know about Infantry from playing it more then any other class in game
It is fine as is
But people still hold that it's been replaced by wall cades even though walls
1.Can not be healed
2.Can not corner bosses
3.Can not be slashed at well
4.Can not be tomed in for a last minute run save
And now have the same HP as SHCs or close to